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Online Information Acquisition: Hiring Multiple Agents

ICLR 2024 · Multi-agent systems and games › Games and equilibria · approach: Learning with strategic agents · 0 citations (OpenAlex)

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Studies a principal hiring multiple agents to acquire costly information via scoring rules and action recommendations, giving a polynomial-time LP for optimal correlated mechanisms and a no-regret online algorithm with Õ(T^{2/3}) regret.

Problem

Mechanism design for a principal who hires multiple agents to take costly actions that generate private signals about an unknown state, when the game parameters are unknown and must be learned online.

Approach

Formulates optimal correlated scoring-rule mechanisms for multi-agent information acquisition as a linear program solvable in polynomial time, then learns the unknown parameters online via exploration (probability, posterior and cost-difference estimation with binary search over scoring rules) and commits to a modified mechanism that is strictly IC under uncertainty by convex combination with ad-h

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use the online learning algorithm with probability and cost estimation followed by an incentive-compatible commit phaseMulti-agent information acquisition with unknown game parameters · Online multi-agent information acquisitionregret: \widetilde{\mathcal{O}}(T^{2/3})Helped

Surprising findings

Limitations

Experimental setup

Metrics: cumulative regret

Baselines: single-agent online information acquisition algorithm

Builds on: scoring rules for information acquisition single-agent online information acquisition (Õ(T^{2/3}))

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