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EventRPG: Event Data Augmentation with Relevance Propagation Guidance

ICLR 2024 · Architectures and efficiency › Spiking networks · approach: Event-camera spiking networks · 2 citations (OpenAlex)

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Proposes SLTRP and SLRP, layer-time-wise and layer-wise relevance propagation rules for spiking neural networks, and uses them to guide event dropping and mixing (EventRPG) for data augmentation on event-based classification.

Problem

Overfitting in SNN event-based classification, and the lack of saliency/CAM extraction methods for SNNs needed to guide saliency-based data augmentation.

Approach

Extends layer-wise relevance propagation to spiking layers by propagating relevance backward through time (SLTRP) or with time-averaged contributions (SLRP), then uses the resulting saliency maps to guide event dropping (RPGDrop) and a CutMix-style event mixing (RPGMix) with label mixing weighted by bounding-box area.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Replace no augmentation with EventRPG using saliency-map guidanceSpike-VGG11 · N-Caltech101accuracy: 75.70 -> 85.62Helped
Replace no augmentation with EventRPG using CAM guidanceSpike-VGG11 · CIFAR10-DVSaccuracy: 78.85 -> 85.55Helped
Replace no augmentation with EventRPG using saliency-map guidanceSpike-VGG11 · N-Carsaccuracy: 94.92 -> 96.00Helped
Use EventRPG with saliency-map guidance instead of EventMixSpike-VGG11 and Pre-Act Resnet18 · N-Carsaccuracy: 96.29 -> 96.00Hurt
Use EventRPG with saliency-map guidance instead of no augmentationSEW Resnet18 · SL-Animals (4 sets)accuracy: 85.42 -> 91.59Helped
Use EventRPG with SLTRP saliency-map guidance instead of no augmentationSEW Resnet18 · SL-Animals (3 sets)accuracy: 89.09 -> 93.75Helped
Use EventRPG with SLTRP saliency-map guidance instead of no augmentationSEW Resnet18 · DVSGestureaccuracy: 94.33 -> 96.53Helped
Use EventRPG instead of NDASEW Resnet18 · mini N-ImageNetTop-1 accuracy: 35.84 -> 40.90Helped
Use EventRPG instead of NDASEW Resnet18 · mini N-ImageNetTop-5 accuracy: 63.64 -> 67.74Helped
Use RPGMix instead of IdentitySpike-VGG11 · N-Caltech101accuracy: 75.70 -> 81.75Helped
Use Saliency Mix instead of IdentitySpike-VGG11 · N-Caltech101accuracy: 75.70 -> 72.63Hurt
Use RPGMix instead of Puzzle Mix (mask only)SEW Resnet18 · SL-Animals (4 sets)accuracy: 85.68 -> 88.67Helped

Surprising findings

Limitations

Experimental setup

Datasets: N-Caltech101 CIFAR10-DVS N-Cars mini N-ImageNet DVS128 Gesture SL-Animals-DVS

Benchmarks: N-Caltech101 CIFAR10-DVS N-Cars DVSGesture SL-Animals mini N-ImageNet

Metrics: accuracy Average Increase (A.I.) Average Drop (A.D.) time cost (s) Top-1 accuracy Top-5 accuracy

Baselines: SAM Grad-CAM Grad-CAM++ EventDrop NDA EventMix SALT TET Saliency Mix Puzzle Mix

Builds on: layer-wise relevance propagation alpha-beta rule contrastive LRP EventDrop NDA TET

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