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What Matters to You? Towards Visual Representation Alignment for Robot Learning
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Proposes RAPL, which fine-tunes pre-trained visual encoders using only human video-triplet preference rankings and uses optimal-transport feature matching as the robot reward, showing sample-efficient and cross-embodiment preference-aligned behavior in simulation.
Problem
Robots relying on pre-trained visual representations often learn rewards that capture spurious correlations and do not match end-user preferences; existing fine-tuning uses proxy tasks (dynamics prediction, cycle-consistency, behavior cloning) that bypass human input.
Approach
Align the robot's visual embedding with the human's via preference-based triplet rankings of videos (Bradley-Terry likelihood over distances), with no action labels, and then use an optimal-transport (Sinkhorn) feature-matching reward computed in the aligned space; only the last linear layer is fine-tuned.
Key results
- On X-Magical avoid, RAPL reaches 70% success in 10 epochs versus 100 for the ground-truth reward oracle, and matches GT at about 80% success.
- In Franka manipulation with 150 preference queries, RAPL reaches about 70% success while baselines stay near or below 10%; RAPL with 25 queries reaches about 45%.
- Spearman correlation with ground-truth reward on Franka Group is 0.59 for RAPL versus 0.38 for RLHF and near zero or negative for other visual baselines.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use a preference-aligned representation with optimal-transport reward instead of direct preference reward prediction | Robot manipulation policy learning · Franka Group | success rate: 75% | Helped |
| Increase RLHF preference queries from 150 to 300 (ablation) | RLHF · Franka Group | policy performance | Helped |
| Reduce RAPL preference queries to 25 (ablation) | RAPL · Franka Group | success rate: 45% | Mixed |
| Transfer the representation learned on the short-stick agent to the medium-stick agent | RAPL · X-MAGICAL grouping, cross-embodiment | success rate: improves by 33%; succ. rate ≈ 80% | Helped |
| Use RAPL rather than RLHF | Visual reward learning · Franka Group | Spearman's correlation: 0.38 -> 0.59 | Helped |
| Use RAPL rather than RLHF | Visual reward learning · Kuka Group | Spearman's correlation: 0.31 -> 0.47 | Helped |
| Use RAPL rather than RLHF | Visual reward learning · Franka Clutter | Spearman's correlation: 0.26 -> 0.61 | Helped |
| Use RAPL rather than TCC visual reward | X-MAGICAL grouping with progress-only preference · X-MAGICAL grouping | success rate | No clear effect |
Surprising findings
- RLHF, despite a similar objective, fails in the more realistic manipulation environment, with attention focused on the robot arm and background (spurious correlations).
- Transferring the short-stick representation zero-shot to a medium-stick embodiment improved RAPL's grouping success by about 33%.
Limitations
- Evaluated only with a simulated human using ground-truth reward; no real user feedback or hardware experiments.
- Offline fine-tuning only; no online preference-based representation updates.
- Only the final linear layer is fine-tuned, with all encoders frozen during policy learning.
Experimental setup
Datasets: X-Magical IsaacGym Franka grouping/clutter simulated videos IsaacGym Kuka videos Ego4D (for baseline pre-training) ImageNet (for baseline)
Benchmarks: X-Magical avoid X-Magical grouping IsaacGym Franka grouping IsaacGym Franka clutter cross-embodiment X-Magical cross-embodiment Kuka manipulation
Metrics: task success rate Spearman correlation with ground-truth reward sample efficiency (epochs to threshold success)
Baselines: GT (ground-truth reward oracle) RLHF (preference reward learning) TCC MVP-OT Fine-tuned MVP-OT R3M-OT ImageNet-OT TCC-OT
Builds on: TCC (temporal cycle-consistency) Sinkhorn algorithm Bradley-Terry model MVP (masked visual pre-training) soft actor-critic
Closest papers by meaning
- SYNAPSE: SYmbolic Neural-Aided Preference Synthesis Engine (AAAI 2025 · similarity 0.89)
- Robots Pre-train Robots: Manipulation-Centric Robotic Representation from Large-Scale Robot Datasets (ICLR 2025 · similarity 0.89)
- RoboAlign-R1: Distilled Multimodal Reward Alignment for Robot Video World Models (NeurIPS 2026 · similarity 0.87)
- PEARL: Zero-shot Cross-task Preference Alignment and Robust Reward Learning for Robotic Manipulation (ICML 2024 · similarity 0.87)
- Scaling Proprioceptive-Visual Learning with Heterogeneous Pre-trained Transformers (NeurIPS 2024 · similarity 0.87)
- DecisionNCE: Embodied Multimodal Representations via Implicit Preference Learning (ICML 2024 · similarity 0.87)
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