Research map / Image generation / Editing and style transfer
ED-NeRF: Efficient Text-Guided Editing of 3D Scene With Latent Space NeRF
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Proposes ED-NeRF, which trains a TensoRF NeRF in Stable Diffusion's latent space with a refinement layer and edits it via masked Delta Denoising Score distillation plus masked reconstruction regularization.
Problem
Text-guided editing of real-world 3D NeRF scenes is slow and poorly edit-friendly; existing CLIP-based and SDS-based methods require full-resolution rendering or distort untargeted regions.
Approach
Embed real-scene multi-view VAE latents into a latent-space NeRF with a learned refinement layer (ResNet and self-attention) to recover fidelity, then extend Delta Denoising Score to 3D with a text-derived binary mask and masked reconstruction loss so edits stay local.
Key results
- CLIP directional score of 0.2265 for ED-NeRF vs 0.2053 for Instruct N2N and 0.1947 for NeRF-ART.
- Fine-tuning takes 14 min on RTX 3090 with 8GB GPU memory, versus 90 min and 15GB for Instruct N2N.
- User study preservation score 4.09 vs 3.08 for Instruct N2N; text score 3.88 vs 3.29.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use ED-NeRF instead of the strongest listed baseline, Instruct N2N | 3D scene editing · 3D scene editing | CLIP Direction Score: 0.2053 -> 0.2265 | Helped |
| Use ED-NeRF instead of the strongest listed baseline, Instruct N2N | 3D scene editing · 3D scene editing | Text score: 3.29 -> 3.88 | Helped |
| Use ED-NeRF instead of the strongest listed baseline, Instruct N2N | 3D scene editing · 3D scene editing | Preservation: 3.08 -> 4.09 | Helped |
| Use ED-NeRF instead of the best baseline, NeRF-Art | 3D scene editing · 3D scene editing | view consistency: 3.79 -> 3.64 | Hurt |
| Use ED-NeRF instead of Instruct N2N | 3D scene editing · 3D scene editing | Fine-tuning time: 90min -> 14min | Helped |
| Use ED-NeRF instead of the lowest-memory baseline, Instruct N2N | 3D scene editing · 3D scene editing | GPU Memory: 15GB -> 8GB | Helped |
| Add masked reconstruction regularization to DDS editing (ablation) | ED-NeRF · 3D scene editing | untargeted-region preservation | Helped |
| Add mask guidance to DDS (ablation) | ED-NeRF · 3D scene editing | untargeted-region preservation | Helped |
| Add the refinement layer (ablation) | ED-NeRF · 3D scene editing | reconstruction quality | Helped |
| Add masked reconstruction regularization to DDS editing (ablation) | ED-NeRF · 3D scene editing | target-text adherence | Helped |
| Replace the proposed refinement layer with MLP or ResNet (ablation) | ED-NeRF · Novel view synthesis | high-frequency detail quality | Hurt |
| Use different text-prompt segmentation models to generate masks (ablation) | ED-NeRF · 3D scene editing | editing consistency | No clear effect |
Surprising findings
- Naively matching NeRF to the VAE latent map degrades view synthesis, requiring the refinement layer.
- Latent-space rendering at 64x64 gave 2.4x faster RGB inference than TensoRF at 512 resolution.
Limitations
- Quality degrades when target text is very far from the source object (e.g., statue to black hole under a statue).
- Inherits limitations of the 2D diffusion model, causing failures in 3D editing cases.
- Evaluation is small: a user study with 20 subjects on 5 scenes and a CLIP directional score.
Experimental setup
Datasets: LLFF IBRNet InstructNeRF2NeRF face dataset
Benchmarks: LLFF IBRNet
Metrics: CLIP directional score user study score (text score, preservation, view consistency fine-tuning time GPU memory
Baselines: CLIP-NeRF NeRF-ART Instruct-NeRF2NeRF Masked SDS
Builds on: NeRF TensoRF Latent-NeRF Delta Denoising Score DreamFusion
Closest papers by meaning
- GenN2N: Generative NeRF2NeRF Translation (CVPR 2024 · similarity 0.89)
- Perturb-and-Revise: Flexible 3D Editing with Generative Trajectories (CVPR 2025 · similarity 0.89)
- DreamCatalyst: Fast and High-Quality 3D Editing via Controlling Editability and Identity Preservation (ICLR 2025 · similarity 0.88)
- Customize your NeRF: Adaptive Source Driven 3D Scene Editing via Local-Global Iterative Training (CVPR 2024 · similarity 0.88)
- NeRFDeformer: NeRF Transformation from a Single View via 3D Scene Flows (CVPR 2024 · similarity 0.87)
- HIFA: High-fidelity Text-to-3D Generation with Advanced Diffusion Guidance (ICLR 2024 · similarity 0.87)
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