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Balanced Column-Wise Block Pruning for Maximizing GPU Parallelism

AAAI 2023 · Architectures and efficiency › Pruning and efficient tuning · approach: Structured network pruning · 10 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use column-wise block pruning with balanced pruning ratios across tiles instead of cross-wise pruningVGG-16 · ImageNetinference time (ms): 3.0 -> 2.5Helped
Use column-wise block pruning with balanced pruning ratios across tiles instead of filter pruningResNet-50 · ImageNetinference time (ms): 7.8 -> 7.5Helped
Increase BCBP pruning ratio from 41.3% to 84.7%ResNet-18 · ImageNetinference time (ms): 4.6 -> 1.5Helped
Use tile width 16 instead of 32VBP · ImageNet, VGG-16WIT: 10.4 -> 13.9Hurt
Increase pruning ratio from 60% to 80%VBP · ImageNet, VGG-16WIT: 10.4 -> 6.8Helped
Add pruning-ratio recalibration across workload-balanced blocks (ablation)BCBP · ImageNet, VGG-16information lossHelped
Reduce WBB width from 18 to 9 (ablation)BCBP · ImageNet, VGG-16elapsed time: 3.79%, 5.29%, and 4.07%Helped
Use BCBP rather than filter pruning at similar pruning ratiosResNet-18 · ImageNetinference time (ms): 4.3 -> 4.6Hurt
Use BCBP rather than filter pruning at similar pruning ratiosResNet-50 · ImageNetinference time (ms): 7.2 -> 7.5Hurt

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