Research map / Architectures and efficiency / Mixture of experts
GShard: Scaling Giant Models with Conditional Computation and Automatic Sharding
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Scale the MoE Transformer to 2048 experts per layer and 36 layers | MoE Transformer · M4, 100 languages to English | average BLEU: 44.3 vs 36.9 | Helped |
| Increase depth from 12 to 36 layers while keeping experts per layer fixed (ablation) | MoE Transformer · M4, 100 languages to English | average BLEU: 2-to-3 BLEU points on average | Helped |
| Increase experts per layer from 128 to 512 at 12 layers (ablation) | MoE Transformer · M4, 100 languages to English | average BLEU: +3.3 average BLEU | Helped |
| Increase experts per layer from 512 to 2048 at 12 layers (ablation) | MoE Transformer · M4, 100 languages to English | average BLEU: +1.3 average BLEU | Helped |
| Increase expert count while fixing depth (ablation) | MoE Transformer · High-resource languages in M4 | BLEU | Helped |
| Increase expert count while fixing depth (ablation) | MoE Transformer · Low-resource languages in M4 | BLEU | Mixed |
| Increase depth from 12 to 36 layers (ablation) | MoE Transformer · M4 training convergence | billion tokens to reach cross-entropy 0.7: 995 -> 321 | Helped |
| Use a 36-layer MoE Transformer rather than a 12-layer model with the same expert count (ablation) | MoE Transformer · M4 training convergence | tokens to preset training loss: 2 to 3 times fewer tokens | Helped |
| Use conditional MoE computation instead of dense scaling | Multilingual Transformer · M4 training | TPU core years: 22.4 vs $\sim$235.5 | Helped |
| Increase expert count from 128 to 2048 (ablation) | MoE Transformer · TPU runtime scalability | device time: 1.7x execution time increase when ... scale the model by 16x | Hurt |
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