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Text-guided Sparse Voxel Pruning for Efficient 3D Visual Grounding
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Proposes TSP3D, a fully sparse multi-level convolutional single-stage 3D visual grounding model that uses text-guided voxel pruning and completion-based addition to run real-time while matching or beating two-stage accuracy.
Problem
Single-stage and two-stage 3D visual grounding methods are too slow for real-time use, and point-based backbones are costly; sparse convolution backbones have too many voxels for cross-modal attention with text.
Approach
Text-guided pruning (TGP) sparsifies the multi-level voxel features using text-conditioned cross-attention so that expensive voxel-text interaction becomes affordable, and completion-based addition (CBA) recovers over-pruned target voxels from high-resolution backbone features.
Key results
- On ScanRefer, TSP3D reaches 56.45 Acc@0.25 and 46.71 Acc@0.5 at 12.43 FPS, +1.13 Acc@0.5 over the best two-stage method (MCLN, 45.53) and about 2x the FPS of prior single-stage methods.
- On Nr3D and Sr3D in the single-stage setting, TSP3D reaches 48.7% and 57.1%, leading the best two-stage (detected boxes) results by +2.6 and +3.2 points.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| add text-guided pruning (TGP) (ablation) | TSP3D-B · ScanRefer | Acc@0.5: 32.87 -> 46.15 | Helped |
| add completion-based addition (CBA) without TGP (ablation) | TSP3D-B · ScanRefer | Acc@0.5: 32.87 -> 33.09 | No clear effect |
| add CBA to TGP (ablation) | TSP3D with TGP · ScanRefer | Acc@0.5: 46.15 -> 46.71 | Helped |
| add CBA at level 2 (ablation) | TSP3D with TGP · ScanRefer | Acc@0.5: 46.15 -> 46.06 | Helped |
| add CBA at level 1 (ablation) | TSP3D with TGP · ScanRefer | Acc@0.5: 46.15 -> 46.71 | Helped |
| add CBA at both levels (ablation) | TSP3D with TGP · ScanRefer | Acc@0.5: 46.15 -> 46.68 | Helped |
| replace simple concatenation with TGP (ablation) | TSP3D-B · ScanRefer | Acc@0.5: 32.87 -> 46.58 | Helped |
| simplify TGP by merging feature interactions and removing FPS (ablation) | TSP3D with TGP · ScanRefer | Acc@0.5: 46.58 -> 46.71 | No clear effect |
| use attention-based feature upsampling without pruning (ablation) | TSP3D-B · ScanRefer | Acc@0.5 | Mixed |
Surprising findings
- Full cross-attention over the dense voxel set exceeds GPU memory, so attention-based fusion was infeasible without pruning.
- CBA alone without TGP gives little gain because no voxels are pruned.
Limitations
- Single-stage speed gains are reported relative to reproduced baselines, and some methods' speeds were measured by the authors.
- Pruning may remove small or thin targets, which CBA only partly recovers.
Experimental setup
Datasets: ScanRefer Nr3D Sr3D
Benchmarks: ScanRefer Nr3D Sr3D
Metrics: Acc@0.25 Acc@0.5 inference speed (FPS)
Baselines: ScanRefer TGNN InstanceRefer SAT FFL-3DOG 3D-SPS BUTD-DETR EDA 3D-VisTA VPP-Net G3-LQ MCLN
Builds on: FCAF3D TR3D GeSpConv (generative sparse convolution) BUTD-DETR MinkowskiEngine
Closest papers by meaning
- SimVG: A Simple Framework for Visual Grounding with Decoupled Multi-modal Fusion (NeurIPS 2024 · similarity 0.87)
- Mono3DVG: 3D Visual Grounding in Monocular Images (AAAI 2024 · similarity 0.87)
- G^3-LQ: Marrying Hyperbolic Alignment with Explicit Semantic-Geometric Modeling for 3D Visual Grounding (CVPR 2024 · similarity 0.87)
- CLIP Tricks You: Training-free Token Pruning for Efficient Pixel Grounding in Large Vision-Language Models (ICML 2026 · similarity 0.87)
- SPAZER: Spatial-Semantic Progressive Reasoning Agent for Zero-shot 3D Visual Grounding (NeurIPS 2025 · similarity 0.86)
- Towards CLIP-driven Language-free 3D Visual Grounding via 2D-3D Relational Enhancement and Consistency (CVPR 2024 · similarity 0.86)
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