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SphereUFormer: A U-Shaped Transformer for Spherical 360 Perception

CVPR 2025 · Architectures and efficiency › Attention and transformers · approach: Efficient image transformers · 3 citations (OpenAlex)

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Proposes SphereUFormer, a U-shaped transformer operating directly on icosphere meshes with spherical local self-attention, up/downsampling and positional encodings, for 360° depth estimation and semantic segmentation.

Problem

Omnidirectional 360° perception suffers from distortions when images are projected to 2D grids (equirectangular or cube maps), while prior spherical-domain methods lag behind grid-based state of the art.

Approach

Builds a UFormer-style encoder-decoder directly on icosphere graphs, with spherical local self-attention over K-order neighbors using a shared learned relative position bias sampled from a 7x7 grid, icosphere-native down/up sampling by subdivision, and vertical-only absolute positional encoding to preserve horizontal rotation equivariance.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use SphereUFormer instead of the strongest reported baseline360° depth estimation · Stanford2D3DMAE: .169 -> .165Helped
Use SphereUFormer instead of the strongest reported baseline360° depth estimation · Stanford2D3DMRE: .069 -> .071Hurt
Use SphereUFormer instead of the strongest reported baseline360° depth estimation · Structured3DMAE: .147 -> .142Helped
Use SphereUFormer instead of the strongest reported baseline360° semantic segmentation · Stanford2D3DmIoU: 71.4 -> 72.2Helped
Use SphereUFormer instead of the strongest reported baseline360° semantic segmentation · Structured3DmIoU: 52.0 -> 53.0Helped
Remove absolute and relative positional encodings (ablation)SphereUFormer · Stanford2D3D depth estimationMAE: .189 -> .326Hurt
Remove relative positional encoding (ablation)SphereUFormer · Stanford2D3D depth estimationMAE: .189 -> .251Hurt
Remove absolute positional encoding (ablation)SphereUFormer · Stanford2D3D depth estimationMAE: .189 -> .218Hurt
Set window coefficient Cwin to 0 (ablation)SphereUFormer · Stanford2D3D depth estimationMAE: .189 -> .412Hurt
Increase window coefficient Cwin from 1 to 2 (ablation)SphereUFormer · Stanford2D3D depth estimationMAE: .189 -> .175Helped
Increase window coefficient Cwin from 1 to 3 (ablation)SphereUFormer · Stanford2D3D depth estimationMAE: .189 -> .180Helped
Increase attention head coefficient Chead from 1 to 2 (ablation)SphereUFormer · Stanford2D3D depth estimationMAE: .189 -> .171Helped

Surprising findings

Limitations

Experimental setup

Datasets: Stanford2D3D Structured3D

Benchmarks: Stanford2D3D Structured3D

Metrics: MAE MRE RMSE delta1 accuracy pixel accuracy mIoU

Baselines: PanoFormer EGFormer SFSS Elite360D HealSWIN HexRUnet

Builds on: UFormer PanoFormer

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