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ReasonGrounder: LVLM-Guided Hierarchical Feature Splatting for Open-Vocabulary 3D Visual Grounding and Reasoning
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Proposes ReasonGrounder, an LVLM-guided hierarchical feature Gaussian splatting method for open-vocabulary 3D grounding and amodal reasoning, and releases the ReasoningGD synthetic dataset.
Problem
Open-vocabulary 3D visual grounding under implicit language instructions and occlusion, where existing methods rely on 3D annotations, mask proposals, and explicit prompts.
Approach
Builds a scale-hierarchical feature Gaussian field (language and instance features conditioned on physical mask scale from SAM masks and depth), uses LLaVA to infer the target object from an implicit query on a top-down view, selects a reference view via CLIP, and renders the matching Gaussian group for localization and amodal perception in novel views.
Key results
- On LERF, overall localization accuracy 86.7% vs. LangSplat 84.3%; mean IoU 55.1% vs. 51.4%.
- On 3D-OVS, mean IoU 94.7% vs. LangSplat 93.4%.
- On challenge scenes (Table 5), overall mean IoU 78.5% vs. LangSplat 58.9%; amodal perception on ReasoningGD achieves 90.4% mean IoU.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use ReasonGrounder instead of LangSplat | open-vocabulary grounding on LERF · LERF | localization accuracy (%): 84.3 -> 86.7 | Helped |
| Use ReasonGrounder instead of LangSplat | open-vocabulary grounding · LERF | mean IoU (%): 51.4 -> 55.1 | Helped |
| Use ReasonGrounder instead of LangSplat | open-vocabulary grounding · 3D-OVS | mean IoU (%): 93.4 -> 94.7 | Helped |
| Use ReasonGrounder instead of LangSplat | grounding in challenge scenes · Challenge scenes | mean IoU (%): 58.9 -> 78.5 | Helped |
| Replace NeRF with 3DGS (ablation) | O-3DVG · Figurines | IoU (%): 47.2 -> 49.8 | Helped |
| Replace NeRF with 3DGS (ablation) | O-3DVG · Figurines | seconds per view: 0.924 -> 0.025 | Helped |
| Add LVLM for implicit instruction reasoning (ablation) | 3DGS O-3DVG · Figurines | IoU (%): 49.8 -> 49.3 | Hurt |
| Add scale-hierarchical feature Gaussian grouping (ablation) | 3DGS I-3DVG · Figurines | IoU (%): 48.9 -> 53.4 | Helped |
| Replace NeRF with 3DGS (ablation) | O-3DVG · ReasoningGD 001 | IoU (%): 85.4 -> 87.8 | Helped |
| Add LVLM for implicit instruction reasoning (ablation) | 3DGS O-3DVG · ReasoningGD 001 | IoU (%): 87.8 -> 87.7 | Hurt |
| Add scale-hierarchical feature Gaussian grouping (ablation) | 3DGS I-3DVG · ReasoningGD 001 | IoU (%): 86.9 -> 91.6 | Helped |
Limitations
- No direct open-vocabulary 3D reasoning baseline exists, so comparisons are against grounding-only methods.
- Gains over LangSplat on 3D-OVS and LERF are modest (e.g., 94.7 vs 93.4 mIoU).
- Relies on per-scene optimization and a 2D LVLM applied to a top-down view.
Experimental setup
Datasets: LERF 3D-OVS ReasoningGD
Benchmarks: LERF 3D-OVS ReasoningGD
Metrics: localization accuracy mean IoU
Baselines: LSeg LERF LangSplat ODISE OV-Seg FFD 3D-OVS
Builds on: 3D Gaussian Splatting LangSplat GARField LERF SAM
Closest papers by meaning
- Reasoning in Space via Grounding in the World (ICLR 2026 · similarity 0.91)
- S$^2$-MLLM: Boosting Spatial Reasoning Capability of MLLMs for 3D Visual Grounding with Structural Guidance (CVPR 2026 · similarity 0.91)
- DenseGrounding: Improving Dense Language-Vision Semantics for Ego-centric 3D Visual Grounding (ICLR 2025 · similarity 0.90)
- Grounded 3D-Aware Spatial Vision-Language Modeling (CVPR 2026 · similarity 0.90)
- From Objects to Anywhere: A Holistic Benchmark for Multi-level Visual Grounding in 3D Scenes (NeurIPS 2025 · similarity 0.90)
- G^3-LQ: Marrying Hyperbolic Alignment with Explicit Semantic-Geometric Modeling for 3D Visual Grounding (CVPR 2024 · similarity 0.89)
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