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Prior-free 3D Object Tracking
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Proposes BIT, a prior-free, training-free RGB 3D object tracker that alternates SoftRas-based mesh inverse rendering from SAM masks with SLOT-based pose tracking, iteratively building a reusable 3D model.
Problem
3D object tracking normally needs CAD/reconstructed models or training on pose-annotated data; the paper targets tracking with neither, from monocular RGB only.
Approach
A bidirectional loop: a geometry generation module inverse-renders a mesh from a sphere using SAM masks and tracked poses, while a pose optimization module tracks with that mesh and selects new key frames (by view-angle novelty and bounding-box validity) to feed back into geometry generation.
Key results
- On MOPED, Ours(0) without priors or reference frames averages 74.2 ADD-AUC, and Ours(3) with 3 reference frames reaches 86.2, above all compared methods (best prior-based baseline 73.7 for LatentFusion RGB-D).
- On RBOT with SLOT tracker, models generated with 12 reference frames/key frames reach 68.8 average accuracy versus 84.8 with ground-truth CAD models.
- Generated models converge quickly, with the model close to the final one by the second iteration; a model is obtained in about 30 seconds over 3 iterations on a single GTX 3080.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Add 3 reference frames (ablation) | BIT · MOPED | ADD-AUC (0–10 cm): 74.2 -> 86.2 | Helped |
| Increase references and key frames from 3/3 to 6/12 (ablation) | BIT model generation with Song23 tracking · RBOT Avg. | Tracking accuracy: 49.2 -> 77.5 | Helped |
| Increase references from 6 to 12 while keeping 12 key frames (ablation) | BIT model generation with Song23 tracking · RBOT Avg. | Tracking accuracy: 77.5 -> 81.5 | Helped |
| Increase references and key frames from 3/3 to 6/12 (ablation) | BIT-generated model · RBOT | Normalized Hausdorff distance: 0.035 -> 0.011 | Helped |
| Increase references from 6 to 12 while keeping 12 key frames (ablation) | BIT-generated model · RBOT | Normalized Hausdorff distance: 0.011 -> 0.010 | Helped |
| Use BIT-generated models instead of GT models | Song23 · RBOT Avg. | Tracking accuracy: 92.4 -> 81.5 | Hurt |
| Use BIT-generated models instead of GT models | SLOT · RBOT Avg. | Tracking accuracy: 84.8 -> 68.8 | Hurt |
| Use BIT-generated models instead of GT models | RBOT tracker · RBOT Avg. | Tracking accuracy: 72.8 -> 60.0 | Hurt |
Surprising findings
- Without any reference frames, the method still outperforms all compared methods on MOPED average ADD-AUC (74.2), including training-based and RGB-D methods.
Limitations
- Cannot model recessed features or topologies such as ring-shaped or hollow structures.
- SAM mask errors under occlusion, motion blur, or similar colors degrade the generated model and tracking.
- Tracking failures occur with fast-moving objects and when reference frames are lacking.
Experimental setup
Datasets: MOPED RBOT
Benchmarks: MOPED RBOT
Metrics: ADD-AUC (0-10 cm) 5cm/5deg tracking accuracy normalized Hausdorff distance
Baselines: PoseRBPF LatentFusion PVNet Gen6D RBOT SRT3D RBGT SLOT Song23
Builds on: SLOT SoftRas SAM
Closest papers by meaning
- TrackCraft3R: Repurposing Video Diffusion Transformers for Dense 3D Tracking (NeurIPS 2026 · similarity 0.86)
- Instance Tracking in 3D Scenes from Egocentric Videos (CVPR 2024 · similarity 0.85)
- TrackingWorld: World-centric Monocular 3D Tracking of Almost All Pixels (NeurIPS 2025 · similarity 0.85)
- Robust 3D Tracking with Quality-Aware Shape Completion (AAAI 2024 · similarity 0.85)
- ProxyPose: 6-DoF Pose Tracking via Video-to-Video Translation (NeurIPS 2026 · similarity 0.85)
- TAPIP3D: Tracking Any Point in Persistent 3D Geometry (NeurIPS 2025 · similarity 0.84)
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