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PersonaBooth: Personalized Text-to-Motion Generation

CVPR 2025 · Vision-language and multimodal › Human and embodied modeling · approach: Text-driven human motion generation · 7 citations (OpenAlex)

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Introduces Motion Personalization and the PerMo dataset, and PersonaBooth, a multi-modal finetuning of a pretrained motion diffusion model (MDM) with persona tokens, persona cohesion contrastive loss, and context-aware fusion for multiple input motions.

Problem

Generating text-driven motions that reflect a person's persona (unique motion style) from a few atomic reference motions, which existing motion style transfer methods handle only from a single source motion and with limited persona data in pretraining datasets.

Approach

Finetunes a pretrained MDM with two adaptation paths (a learnable persona token injected into the CLIP text encoder and a visual self-attention adapter from a persona extractor), trains the persona extractor with a supervised contrastive persona cohesion loss, and fuses multiple input motions via similarity-weighted top-k context-aware fusion.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Add textual adaptation with P* to visual adaptation (ablation)PersonaBooth · PerMo, Single InputFID: 7.45 -> 5.06Helped
Add persona cohesion loss (ablation)PersonaBooth · PerMo, Single InputR-Precision Top 1: 0.05 -> 0.15Helped
Use multiple input motions rather than one (ablation)PersonaBooth · PerMo, Multiple InputFID: 4.27 -> 3.52Helped
Use CAF instead of averaging all input features (ablation)PersonaBooth · PerMo, Multiple InputFID: 3.52 -> 2.95Helped
Replace self-attention visual adaptation with AdaIN (ablation)PersonaBooth · PerMo, Single InputFID: 3.18 -> 8.77Hurt
Replace self-attention visual adaptation with cross-attention (ablation)PersonaBooth · PerMo, Single InputFID: 3.18 -> 8.96Hurt
Remove text adaptation (ablation)PersonaBooth · PerMo, Single InputFID: 3.18 -> 3.61Hurt
Use PersonaBooth instead of MCM-LDMMotion generation methods · PerMoFID: 9.16 -> 3.18Helped
Use PersonaBooth instead of MCM-LDM*Motion generation methods · 100StyleFID: 6.53 -> 3.27Helped

Surprising findings

Limitations

Experimental setup

Datasets: PerMo 100Style HumanML3D

Benchmarks: PerMo 100Style

Metrics: FID R-Precision Persona Recognition Accuracy Diversity

Baselines: MoMo MCM-LDM MCM-LDM* AdaIN Cross-Attn InstantBooth-style mean fusion

Builds on: MDM InstantBooth TMR MoMo MCM-LDM

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