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Mono2Stereo: A Benchmark and Empirical Study for Stereo Conversion

CVPR 2025 · Image generation › Fast diffusion sampling · approach: Diffusion models as perception tools · 0 citations (OpenAlex)

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Introduces the Mono2Stereo dataset (2.4M stereo pairs) and a new SIoU metric for stereo conversion, plus a dual-condition diffusion baseline trained with an Edge Consistency loss.

Problem

Stereo conversion (generating the right view from a left-view monocular image or video) lacks large-scale public training data, standardized benchmarks, and metrics that reflect stereoscopic effect; pixel metrics like RMSE/PSNR/SSIM fail to capture it.

Approach

Builds a large stereo dataset and proposes SIoU, an edge- and disparity-focused IoU metric that correlates with human judgments; the proposed model conditions a latent diffusion UNet on both the geometric (left-view) latent and the disparity-warped viewpoint latent, and adds an Edge Consistency loss on Sobel-filtered velocity predictions to counter identity-mapping degradation.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
use geometric and viewpoint conditions instead of geometric condition only (ablation)Stereo conversion diffusion model · Mono2StereoSIoU: 0.2585 -> 0.2836Helped
use viewpoint condition instead of geometric condition only (ablation)Stereo conversion diffusion model · Mono2StereoSIoU: 0.2585 -> 0.2809Helped
add depth maps to the geometric condition (ablation)Stereo conversion diffusion model · Mono2StereoSIoU: 0.2533 -> 0.2551No clear effect
add edge maps to the geometric condition (ablation)Stereo conversion diffusion model · Mono2StereoSIoU: 0.2533 -> 0.2543No clear effect
add depth maps to the viewpoint condition (ablation)Stereo conversion diffusion model · Mono2StereoSIoU: 0.2604 -> 0.2605No clear effect
add edge maps to the viewpoint condition (ablation)Stereo conversion diffusion model · Mono2StereoSIoU: 0.2604 -> 0.2596No clear effect
add occlusion masks to the viewpoint condition (ablation)Stereo conversion diffusion model · Mono2StereoSIoU: 0.2604 -> 0.2581Hurt
add geometric condition alongside viewpoint condition (ablation)Stereo conversion diffusion model · Mono2StereoSIoU: 0.2604 -> 0.2619Helped
add Edge Consistency loss to the geometric-condition model (ablation)Stereo conversion diffusion model · Mono2StereoSIoU: 0.2418 -> 0.2533Helped
add Edge Consistency loss to the viewpoint-condition model (ablation)Stereo conversion diffusion model · Mono2StereoSIoU: 0.2573 -> 0.2604Helped
add Edge Consistency loss to the dual-condition model (ablation)Stereo conversion diffusion model · Mono2StereoSIoU: 0.2588 -> 0.2619Helped
use SIoU instead of RMSE, PSNR, or SSIM to rank stereo qualityStereo quality evaluation · Human judgments of stereo qualitySpearman rank correlation: 0.26 -> 0.84Helped

Surprising findings

Limitations

Experimental setup

Datasets: Mono2Stereo Inria 3DMovie

Benchmarks: Mono2Stereo Inria 3DMovie

Metrics: SIoU RMSE PSNR SSIM Spearman rank correlation Kendall rank correlation

Baselines: 3D Photography RePaint StereoDiffusion OWL3D identity mapping

Builds on: Stable Diffusion v2 Marigold StereoDiffusion Depth Anything DDPM

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