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FIction: 4D Future Interaction Prediction from Video
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Introduces 4D future interaction prediction (where objects will be interacted with in 3D and how the body will pose) from egocentric video plus 3D scene voxels, with the FICTION transformer+CVAE model and a dataset built from Ego-Exo4D.
Problem
Predicting which 3D object locations a person will interact with over the next minutes and the body poses used during those interactions, which existing 2D video or short-horizon 3D pose methods do not model.
Approach
A multimodal transformer encodes past egocentric video features, SMPL pose, and a voxelized 3D object/actor layout; a linear decoder predicts future interaction voxels, and a CVAE conditioned on the query location generates location-specific body pose distributions.
Key results
- FICTION reaches PR-AUC 21.0 on cooking location prediction vs 16.9 for the best baseline (OCT), with Chamfer distance 7.4 vs 9.0.
- On pose prediction in cooking, FICTION achieves MPJPE 229 mm vs 264 mm for fine-tuned T2M-GPT, and PA-MPJPE 56 vs 61.
- The paper reports more than 30% relative gains over the best baseline across tasks.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| add video input (ablation) | FICTION · Cooking | PR-AUC: 20.0 -> 21.0 | Helped |
| add video input (ablation) | FICTION · Bike Repair | PR-AUC: 18.7 -> 18.7 | No clear effect |
| add video input (ablation) | FICTION · Health | PR-AUC: 12.0 -> 12.7 | Helped |
| add body-pose input (ablation) | FICTION · Cooking | PR-AUC: 19.1 -> 21.0 | Helped |
| add body-pose input (ablation) | FICTION · Bike Repair | PR-AUC: 18.3 -> 18.7 | Helped |
| add body-pose input (ablation) | FICTION · Health | PR-AUC: 11.7 -> 12.7 | Helped |
| add environment context (ablation) | FICTION · Cooking | PR-AUC: 9.9 -> 21.0 | Helped |
| add environment context (ablation) | FICTION · Bike Repair | PR-AUC: 6.0 -> 18.7 | Helped |
| add environment context (ablation) | FICTION · Health | PR-AUC: 4.7 -> 12.7 | Helped |
| use FICTION instead of OCT | future interaction location prediction · Cooking | PR-AUC: 16.9 -> 21.0 | Helped |
| use FICTION instead of OCT | future interaction location prediction · Bike Repair | Chamfer distance: 9.4 -> 7.2 | Helped |
| use FICTION instead of OCT | future interaction location prediction · Health | PR-AUC: 11.2 -> 12.7 | Helped |
Surprising findings
- Removing the 3D environment context causes the largest drop in location prediction (cooking PR-AUC falls from 21.0 to 9.9), more than removing video or pose.
Limitations
- Health scenario performance is lower because the object vocabulary has few relevant objects.
- Assumes static objects; dynamic object movement is not modeled.
- Relies on off-the-shelf 3D object detection, pose estimation, and LLM-based narration matching for dataset creation.
Experimental setup
Datasets: Ego-Exo4D
Benchmarks: Ego-Exo4D future interaction prediction (cooking, bike repair, health)
Metrics: PR-AUC Chamfer distance MPJPE PA-MPJPE
Baselines: HierVL OCT 4D-Humans T2M-GPT T2M-GPT-FT VoxFormer OccFormer Video-to-pose CVAE
Builds on: VoxFormer OccFormer T2M-GPT CVAE WHAM Detic
Closest papers by meaning
- Summarize the Past to Predict the Future: Natural Language Descriptions of Context Boost Multimodal Object Interaction Anticipation (CVPR 2024 · similarity 0.87)
- InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interaction (NeurIPS 2024 · similarity 0.85)
- FutureHuman3D: Forecasting Complex Long-Term 3D Human Behavior from Video Observations (CVPR 2024 · similarity 0.85)
- Gaze Beyond the Frame: Forecasting Egocentric 3D Visual Span (NeurIPS 2025 · similarity 0.84)
- Multimodal Sense-Informed Forecasting of 3D Human Motions (CVPR 2024 · similarity 0.84)
- PlaySlot: Learning Inverse Latent Dynamics for Controllable Object-Centric Video Prediction and Planning (ICML 2025 · similarity 0.84)
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