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Comprehensive Relighting: Generalizable and Consistent Monocular Human Relighting and Harmonization
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Proposes Comprehensive Relighting, a diffusion-based all-in-one framework that relights and harmonizes monocular human images and videos using SH coarse shading plus background conditioning, with an unsupervised cycle-consistency temporal lighting module added at inference.
Problem
Monocular human relighting is limited to specific scenarios (faces or static humans) due to scarce ground-truth data, and existing methods handle only one lighting control source and lack temporal coherence for video.
Approach
Repurpose a pretrained latent diffusion model conditioned on a pixel-aligned coarse SH shading map and a background image (coarse-to-fine residual relighting), plus an unsupervised temporal lighting module trained with lighting cycle consistency on real videos and combined at inference via spatio-temporal feature blending and guided residual refinement.
Key results
- On synthetic video Scenario 3, the method reaches 26.61 PSNR / 0.94 SSIM versus the best baseline GFR at 25.49 / 0.93 (fidelity), and 38.32 tPSNR-related temporal score vs 37.53 for RHW.
- On static human testing, the full model gets L1 0.01012, PSNR 28.778, SSIM 0.949 in the ablation, and full-body PSNR 30.81 vs 29.51 for GFR.
- Temporal module with blending lowers tL1 from 6.552 to 4.019 (x10^-3) and raises tPSNR from 31.03 to 33.59 on synthetic sequences.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| use coarse-to-fine relighting instead of direct end-to-end lighting conditioning (ablation) | Comprehensive Relighting · Coarse-to-fine relighting ablation | PSNR: 26.418 -> 28.419 | Helped |
| add diffusion-model fine-grained relighting to pixel-aligned coarse shading (ablation) | Comprehensive Relighting · Coarse-to-fine relighting ablation | PSNR: 17.099 -> 28.419 | Helped |
| add background-image conditioning (ablation) | Comprehensive Relighting · Coarse-to-fine relighting ablation | PSNR: 27.346 -> 28.419 | Helped |
| add guided refinement (ablation) | Comprehensive Relighting · Coarse-to-fine relighting ablation | PSNR: 28.419 -> 28.778 | Helped |
| add temporal lighting module (ablation) | Comprehensive Relighting · Synthetic sequences | tPSNR: 31.028 -> 32.266 | Helped |
| add recurrent feature blending to the temporal lighting module (ablation) | Comprehensive Relighting · Synthetic sequences | tPSNR: 32.266 -> 33.588 | Helped |
Limitations
- Relighting diffusion model is computationally heavy.
- Noise in detected masks and surface normals degrades temporal coherence.
- Evaluated mostly on synthetic data; no public ground truth for dynamic-human video relighting.
Experimental setup
Datasets: synthetic human renderings (50K) LightStage OLAT captures (50K) real videos from existing works (50K frames) DeepFashion Pexels
Benchmarks: internal synthetic static human test set synthetic video scenarios 1-3 DeepFashion Pexels
Metrics: PSNR SSIM LPIPS tPSNR tSSIM tLPIPS L1 tL1
Baselines: DPR RHW GFR LPBR
Builds on: Stable Diffusion ControlNet Total Relighting LPBR TokenFlow
Closest papers by meaning
- DreamLight: Towards Harmonious and Consistent Image Relighting (NeurIPS 2025 · similarity 0.90)
- Lux Post Facto: Learning Portrait Performance Relighting with Conditional Video Diffusion and a Hybrid Dataset (CVPR 2025 · similarity 0.90)
- Relightful Harmonization: Lighting-aware Portrait Background Replacement (CVPR 2024 · similarity 0.89)
- UniRelight: Learning Joint Decomposition and Synthesis for Video Relighting (NeurIPS 2025 · similarity 0.89)
- SynthLight: Portrait Relighting with Diffusion Model by Learning to Re-render Synthetic Faces (CVPR 2025 · similarity 0.89)
- UniLumos: Fast and Unified Image and Video Relighting with Physics-Plausible Feedback (NeurIPS 2025 · similarity 0.89)
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