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Self-Adaptive Reality-Guided Diffusion for Artifact-Free Super-Resolution
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Proposes SARGD, a training-free diffusion super-resolution method that uses a PAL artifact detector to mask artifacts in latent space, refines them with realistic-latent guidance, and self-adapts that guidance via a reality score, halving sampling steps.
Problem
Diffusion-based super-resolution produces artifacts (noise, unauthentic textures) during iterative sampling and over-smoothing when using upscaled LR latents as guidance.
Approach
Combines an artifact detector applied to decoded intermediate latents (binary mask) with replacing masked latent regions by a realistic latent guidance (Reality-Guided Refinement), and a reality-score-gated update of that guidance (Self-Adaptive Guidance), all without training.
Key results
- On Set5 at x2, SARGD reaches 32.64 PSNR versus 28.78 for StableSR, a gain of 3.86 dB.
- SARGD raises Set14 x2 SSIM from 0.716 (StableSR) to 0.842.
- Peak PSNR is reached at about 100 of 200 sampling steps, halving inference time relative to StableSR's 200-step setting.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| use SARGD instead of StableSR | Diffusion-based super-resolution · Set5 ×4 | PSNR: 29.36 -> 32.27 | Helped |
| use SARGD instead of StableSR | Diffusion-based super-resolution · Set14 ×4 | PSNR: 28.04 -> 30.01 | Helped |
| use SARGD instead of StableSR | Diffusion-based super-resolution · B100 ×4 | PSNR: 28.40 -> 30.23 | Helped |
| use SARGD instead of StableSR | Diffusion-based super-resolution · Urban100 ×4 | PSNR: 26.55 -> 27.93 | Helped |
| use SARGD instead of StableSR | Diffusion-based super-resolution · Manga109 ×4 | PSNR: 27.94 -> 30.23 | Helped |
| add Reality-Guided Refinement (RGR) (ablation) | LDM baseline · Set5 ×4 | PSNR: 28.30 -> 30.27 | Helped |
| add Reality-Guided Refinement (RGR) (ablation) | LDM baseline · Set14 ×4 | PSNR: 27.21 -> 27.79 | Helped |
| add Reality-Guided Refinement (RGR) (ablation) | LDM baseline · B100 ×4 | PSNR: 27.67 -> 28.30 | Helped |
| add Reality-Guided Refinement (RGR) (ablation) | LDM baseline · Manga109 ×4 | PSNR: 27.04 -> 27.88 | Helped |
| refine artifacts after 100 steps rather than before 100 steps (ablation) | SARGD RGR · Set14 ×4 | PSNR: 26.94 -> 28.33 | Helped |
| update realistic latent after 100 steps rather than every step (ablation) | SARGD SAG · Set14 ×4 | PSNR: 29.28 -> 30.01 | Helped |
| add artifact detection to latent refinement (ablation) | SARGD · B100 ×3 | PSNR: 30.06 -> 30.84 | Helped |
Surprising findings
- Refining artifacts only in the last 100 denoising steps gives better results than refining at every step, since early refinement causes over-smoothing.
Limitations
- Relies on a pretrained artifact detector (PAL) whose errors propagate into the mask.
- Gains on some LPIPS/DISTS entries are mixed, with some metrics worse than baselines at certain scales.
- Evaluation limited to bicubic-downsampled benchmark datasets.
Experimental setup
Benchmarks: Set5 Set14 B100 Urban100 Manga109
Metrics: PSNR SSIM LPIPS DISTS
Baselines: StableSR LDM Bicubic
Builds on: StableSR DDPM PAL
Closest papers by meaning
- DREAM: Diffusion Rectification and Estimation-Adaptive Models (CVPR 2024 · similarity 0.88)
- BUFF: Bayesian Uncertainty Guided Diffusion Probabilistic Model for Single Image Super-Resolution (AAAI 2025 · similarity 0.88)
- When Latents Forget Pixels: Restoring Fidelity in Diffusion Transformer Super-Resolution (NeurIPS 2026 · similarity 0.88)
- SinSR: Diffusion-Based Image Super-Resolution in a Single Step (CVPR 2024 · similarity 0.88)
- SkipDiff: Adaptive Skip Diffusion Model for High-Fidelity Perceptual Image Super-resolution (AAAI 2024 · similarity 0.88)
- One Diffusion Step to Real-World Super-Resolution via Flow Trajectory Distillation (ICML 2025 · similarity 0.87)
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