atlas

Research map / 3D vision / Human pose estimation

RGBD Objects in the Wild: Scaling Real-World 3D Object Learning from RGB-D Videos

CVPR 2024 · 3D vision › Human pose estimation · approach: Category-level object pose estimation · 24 citations (OpenAlex)

Read the paperCheck your idea against 108,967 papers

AI-extracted summary. Written by AI from the paper's full text. Numbers and claims can be wrong or missing context, so check the paper before you cite or build on it.

Introduces WildRGB-D, a large-scale category-level RGB-D object video dataset captured with iPhones around objects in 360 degrees, and benchmarks four 3D tasks on it.

Problem

Existing real-world object datasets are mostly RGB-only or lack full 360-degree coverage and real-scale depth, limiting 3D object learning and RGB-D downstream tasks.

Approach

Collect ~8,500 objects and ~20K RGB-D videos across 46 categories using an iPhone depth sensor in cluttered real scenes (single-object, multi-object, and hand-object setups), with real-scale SLAM camera poses, object masks, and aggregated point clouds.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use object masks during NVS training and evaluation (ablation)NeRF-based single-scene NVS methods · WildRGB-D single-scene NVSPSNR: 23.03/1.50 -> 34.65/4.44; 23.84/1.60 -> 35.60/4.51; 23.67/2.07 -> 35.65/5.20Helped
Add depth supervision (ablation)Instant-NGP · WildRGB-D single-scene NVSPSNR: 23.67/2.07 -> 24.60/2.13Helped
Add depth supervision (ablation)Pixel-NeRF · WildRGB-D cross-scene NVSPSNR: 18.53/1.21 -> 19.10/1.21Helped
Add extra depth-loss supervision (ablation)MVSNeRF · WildRGB-D cross-scene NVSPSNR: 18.43/1.30 -> 18.44/1.29No clear effect
Use depth priors (ablation)Instant-NGP and Neusfacto · WildRGB-D object surface reconstructionChamfer distance: 45.91/64.01 -> 28.46/29.28; 88.92/89.94 -> 25.83/34.07Helped
Train self-supervised on WildRGB-D instead of Wild6D training data (ablation)Category-level 6D pose estimation · Wild6D test set, bottleIOU0.5 5 deg. 2cm: 71.3 -> 34.1Hurt
Train self-supervised on WildRGB-D instead of Wild6D training data (ablation)Category-level 6D pose estimation · Wild6D test set, bowlIOU0.5 5 deg. 2cm: 66.1 -> 33.8Hurt
Train on Wild6D plus WildRGB-D rather than Wild6D alone (ablation)Category-level 6D pose estimation · Wild6D test set, bottleIOU0.5 5 deg. 2cm: 71.3 -> 71.9Helped
Train on Wild6D plus WildRGB-D rather than Wild6D alone (ablation)Category-level 6D pose estimation · Wild6D test set, mugIOU0.5 5 deg. 2cm: 0.0 -> 0.0No clear effect

Surprising findings

Limitations

Experimental setup

Datasets: WildRGB-D Wild6D

Benchmarks: WildRGB-D Wild6D

Metrics: PSNR SSIM LPIPS MAE rotation error chamfer distance IOU 5 deg 2cm pose accuracy

Baselines: NeRF Mip-NeRF 360 Instant-NGP Pixel-NeRF MVSNeRF IBRNet RelPose RelPose++ Neusfacto

Builds on: NeRF Instant-NGP RelPose++ Neusfacto

Closest papers by meaning

Writing a paper in this area? scime draft is a free LaTeX editor with AI included, real-time co-authors and a check of your references and venue rules before you submit. It also imports OpenAI Prism projects.

Open scime draft

Get the next scime Dispatch and a monthly field update

Free. We send a confirmation link first; every email has a one-click unsubscribe. Privacy