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LightIt: Illumination Modeling and Control for Diffusion Models

CVPR 2024 · Image generation › Editing and style transfer · approach: Texture and sketch synthesis · 26 citations (OpenAlex)

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Adds explicit lighting control to Stable Diffusion by conditioning a ControlNet-style module on normal and single-bounce direct shading maps, using a shading estimator to build a paired real image-shading dataset, and also applies the dataset to identity-preserving relighting.

Problem

Text-to-image diffusion models offer no explicit, consistent control over scene illumination, and lighting-annotated real-world data for training such control is scarce.

Approach

Estimate single-bounce direct shading (including cast shadows) from a single image via a density-field ray-marching model, use it to auto-generate a paired image/normal/shading dataset from outdoor HDR panoramas, and train a residual control encoder/decoder with a reconstruction loss to inject lighting into frozen Stable Diffusion.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
add LightIt lighting conditioningStable Diffusion image generation · Image synthesis user studyL-PQ: 4.43 -> 95.57Helped
add LightIt lighting conditioningStable Diffusion image generation · Image synthesis user studyI-PQ: 39.14 -> 60.86Helped
add LightIt lighting conditioningStable Diffusion image generation · Image synthesis user studyT-PQ: 44.14 -> 55.86Helped
use LightIt diffusion-based relighting instead of OutCastImage relighting · Image relighting test setFID: 71.08 -> 64.18Helped
use LightIt diffusion-based relighting instead of OutCastImage relighting · Image relighting test setPSNR: 19.79 ± 4.39 -> 20.44 ± 3.34Helped
use LightIt diffusion-based relighting instead of OutCastImage relighting · Image relighting user studyL-PQ: 54.27 -> 45.74Hurt
use LightIt diffusion-based relighting instead of OutCastImage relighting · Image relighting user studyI-PQ: 36.47 -> 63.53Helped
add direct shading, including cast-shadow information, instead of N-dot-L shading (ablation)LightIt image synthesis · Lighting control test setL-PSNR: 6.43 ± 2.20 -> 13.04 ± 3.57Helped
add normal-map conditioning to direct shading (ablation)LightIt image synthesis · Lighting control test setN-PSNR: 17.30 ± 2.75 -> 17.47 ± 2.72Helped
add the Residual Control Decoder and control reconstruction loss (ablation)LightIt relighting · Image relighting test setFID: 76.28 -> 64.18Helped
replace the residual control architecture with ControlNet (ablation)LightIt relighting · Identity preservation examplesidentity preservationHurt
add a control decoder with reconstruction loss (ablation)LightIt relighting · Identity preservation examplesidentity preservationHelped

Surprising findings

Limitations

Experimental setup

Datasets: Outdoor Laval Dataset OutCast relit images

Benchmarks: internal test set in-the-wild images

Metrics: L-PSNR L-AE N-PSNR N-AE PSNR FID user study preference (L-PQ, I-PQ, T-PQ)

Baselines: Stable Diffusion OutCast ControlNet

Builds on: ControlNet Stable Diffusion OutCast Outdoor Laval Dataset BLIP-2

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