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Leveraging Frame Affinity for sRGB-to-RAW Video De-rendering
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Proposes FAGDN, a chained video de-rendering network that reconstructs RAW frames from sRGB video plus a single saved RAW frame, using optical-flow warping and global-local feature aggregation, and introduces the RVD benchmark.
Problem
Recovering RAW video from sRGB video without the per-frame metadata sampling that single-image de-rendering methods require, since per-frame sampling is computationally burdensome on cameras for video.
Approach
Save only one RAW frame at capture time and chain-reconstruct subsequent RAW frames by warping the previous predicted RAW with optical flow, refining it with a confidence map and a Global-and-Local Feature Aggregation module that fuses scene-specific and position-specific cues from the previous frame.
Key results
- On RVD-Part2, the proposed method reaches 49.71 PSNR / 0.9983 SSIM versus 46.25 PSNR for INF (metadata-based) and 42.25 for CAM.
- On RVD-Part1, the method reaches 48.86 PSNR / 0.9980 SSIM, above INF at 47.67 PSNR without any per-image metadata.
- Ablation on RVD-Part2 shows removing temporal affinity prior extraction (warping) drops PSNR by 6.17 dB (42.60 vs 49.71 for the full model).
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| use frame affinity-guided de-rendering without per-image metadata | sRGB-to-RAW video de-rendering · RVD-Part1 | PSNR: 41.87 -> 48.86 | Helped |
| use frame affinity-guided de-rendering without per-image metadata | sRGB-to-RAW video de-rendering · RVD-Part2 | PSNR: 42.26 -> 49.71 | Helped |
| use FAGDN instead of INF | sRGB-to-RAW video de-rendering · RVD-Part1 low resolution | PSNR: 45.50 -> 47.90 | Helped |
| use FAGDN instead of INF | sRGB-to-RAW video de-rendering · RVD-Part1 fast motion | PSNR: 45.79 -> 46.36 | Helped |
| use FAGDN instead of INF | sRGB-to-RAW video de-rendering · RVD-Part1 dark lighting | PSNR: 51.42 -> 53.60 | Helped |
| add temporal affinity prior extraction using warping (ablation) | FAGDN · RVD-Part2 | PSNR: 42.60 -> 49.71; decreased by 6.17 without this step | Helped |
| add confidence map M (ablation) | FAGDN · RVD-Part2 | PSNR: 47.68 -> 49.71 | Helped |
| add Global and Local Feature Aggregation (GLA) (ablation) | FAGDN · RVD-Part2 | PSNR: 46.12 -> 49.71 | Helped |
| add auxiliary loss on intermediate outputs (ablation) | FAGDN · RVD-Part2 | PSNR: 47.91 -> 49.71 | Helped |
| add auxiliary loss on intermediate outputs (ablation) | FAGDN · RVD-Part2 | SSIM: 0.9983 -> 0.9983 | No clear effect |
Surprising findings
- Without any per-image metadata, the method outperforms metadata-based INF and CAM on both RVD subsets.
- Quality degrades noticeably over long chains (beyond about 100 frames), so error accumulation limits the chained approach.
Limitations
- Quality declines over long frame chains due to accumulated information loss.
- Fast motion remains challenging because the single reference RAW frame provides limited information.
- Models are trained and tested separately per device subset, so cross-camera generalization is not shown.
Experimental setup
Datasets: RVD-Part1 RVD-Part2
Benchmarks: RVD-Part1 RVD-Part2
Metrics: PSNR SSIM
Baselines: CAM CAM w/ fine-tuning INF
Builds on: CAM INF RAFT
Closest papers by meaning
- Learning sRGB-to-Raw-RGB De-Rendering With Content-Aware Metadata (CVPR 2022 · similarity 0.91)
- RGB-Only Supervised Camera Parameter Optimization in Dynamic Scenes (NeurIPS 2025 · similarity 0.83)
- DiffRAW: Leveraging Diffusion Model to Generate DSLR-Comparable Perceptual Quality sRGB from Smartphone RAW Images (AAAI 2024 · similarity 0.83)
- ISPDiffuser: Learning RAW-to-sRGB Mappings with Texture-Aware Diffusion Models and Histogram-Guided Color Consistency (AAAI 2025 · similarity 0.83)
- BARD-GS: Blur-Aware Reconstruction of Dynamic Scenes via Gaussian Splatting (CVPR 2025 · similarity 0.83)
- Blind Bitstream-corrupted Video Recovery via Metadata-guided Diffusion Model (CVPR 2025 · similarity 0.82)
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