Research map / Bandits and online learning / Online convex optimization and games
Learning-Augmented Algorithms for Online Steiner Tree
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use predicted terminals and bounded subpaths instead of unrestricted predicted-MST paths | IOAPT · Undirected online Steiner tree | competitive ratio: O(η) -> O(log η) | Helped |
| Use predicted terminals with a doubling threshold and offline directed Steiner trees | Directed online Steiner tree · Directed online Steiner tree | competitive ratio: Ω(k) -> O(log k + η) | Helped |
| Use predictions that are about 30% correct | OAPT and IOAPT · Random graphs and road graphs | ratio to online greedy: 30% | Helped |
| Learn predictions on sparse distributions where there is little useful structure to learn | OAPT and IOAPT · Sparse distributions | ratio to online greedy: 1.01 | No clear effect |
| Use predictions learned from a small number of training instances | OAPT and IOAPT · Two-class random graphs and clustered road graphs | ratio to online greedy | Helped |
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