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Learning to Walk with Dual Agents for Knowledge Graph Reasoning

AAAI 2022 · Multi-agent systems and games › Human-AI and goal-conditioned · approach: Language-grounded reinforcement agents · 43 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use dual-agent cluster-level guidance and mutual reinforcement instead of entity-only walkingCURL versus MINERVA · FB15K-237, WN18RR, NELL-995Hits@1: 22.4 vs 19.2; 42.9 vs 41.3; 66.7 vs 58.8Mixed
Use dual-agent cluster-level guidance and mutual reinforcement instead of entity-only walkingCURL versus MINERVA · FB15K-237, WN18RR, NELL-995MRR: 30.6 vs 27.1; 46.0 vs 44.8; 73.8 vs 67.5Mixed
Increase cluster count from 50 to 75 (ablation)CURL · Four NELL-995 relation tasksHits@10Helped
Increase cluster count beyond 75, up to 500 (ablation)CURL · Four NELL-995 relation tasksHits@10Hurt
Increase beam size from 20 to 50 (ablation)CURL · OrganizationHeadquarteredInCity, NELL-995Hits@1: 74.7 -> 75.9Helped
Increase beam size from 50 to 100 (ablation)CURL · OrganizationHeadquarteredInCity, NELL-995Hits@1: 75.9 -> 76.3No clear effect

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