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Research map / 3D vision / NeRF and radiance fields

ExtraNeRF: Visibility-Aware View Extrapolation of Neural Radiance Fields with Diffusion Models

CVPR 2024 · 3D vision › NeRF and radiance fields · approach: Sparse-input NeRF regularization · 1 citations (OpenAlex)

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Extrapolates NeRF views from six or fewer inputs by using visibility-masked, per-scene fine-tuned latent diffusion inpainting plus a second diffusion enhancement pass to sharpen the NeRF.

Problem

View extrapolation with NeRF from a few narrowly spaced input views, where disoccluded and unobserved regions are blurry or missing.

Approach

Track visibility via NeRF transmittance to find unobserved regions, inpaint them in virtual views with a per-scene fine-tuned latent diffusion inpainter, then run a second fine-tuned diffusion enhancer to sharpen and color-correct the inpainted NeRF.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use ExtraNeRF instead of the strongest listed baselineLLFF view extrapolation · LLFF view extrapolationPSNR: 20.56 -> 20.76Helped
Use ExtraNeRF instead of the strongest listed baselineLLFF view extrapolation · LLFF view extrapolationSSIM: 0.683 -> 0.688Helped
Use ExtraNeRF instead of the strongest listed baselineLLFF view extrapolation · LLFF view extrapolationLPIPS: 0.284 -> 0.269Helped
Use ExtraNeRF instead of the strongest listed baselineLLFF view extrapolation · LLFF view extrapolationKID: 0.0156 -> 0.0154Helped
Use ExtraNeRF instead of the strongest listed baselineLLFF view extrapolation · LLFF view extrapolationMUSIQ: 51.84 -> 54.13Helped
Use ExtraNeRF instead of the strongest listed baselineLLFF few-shot view synthesis · LLFF few-shot view synthesisPSNR: 20.20 -> 21.17Helped
Use ExtraNeRF instead of the strongest listed baselineLLFF few-shot view synthesis · LLFF few-shot view synthesisSSIM: 0.630 -> 0.719Helped
Use ExtraNeRF instead of the strongest listed baselineLLFF few-shot view synthesis · LLFF few-shot view synthesisLPIPS: 0.308 -> 0.264Helped
Use ExtraNeRF instead of the strongest listed baselineTanks & Temples · Tanks & TemplesPSNR: 19.21 -> 19.20Hurt
Use ExtraNeRF instead of the strongest listed baselineTanks & Temples · Tanks & TemplesSSIM: 0.683 -> 0.718Helped
Use ExtraNeRF instead of the strongest listed baselineTanks & Temples · Tanks & TemplesLPIPS: 0.348 -> 0.312Helped
Use ExtraNeRF instead of the strongest listed baselineTanks & Temples · Tanks & TemplesKID: 0.042 -> 0.065Hurt

Surprising findings

Limitations

Experimental setup

Datasets: LLFF Tanks & Temples Places2

Benchmarks: LLFF Tanks & Temples

Metrics: PSNR SSIM LPIPS KID MUSIQ

Baselines: Sparf FreeNeRF DiffusioNeRF SinNeRF SPIn-NeRF SDS

Builds on: NeRF latent diffusion DreamBooth SPIn-NeRF Sparf

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