Research map / 3D vision / Human pose estimation
Monocular 3D Multi-Person Pose Estimation by Integrating Top-Down and Bottom-Up Networks
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| add multi-person pose estimation to the top-down branch (ablation) | Top-down network · MuPoTS-3D | PCK_abs: 42.8 -> 45.7 | Helped |
| add top-down combined heatmaps to the bottom-up input (ablation) | Bottom-up network · MuPoTS-3D | PCK_abs: 40.2 -> 41.5 | Helped |
| replace hard integration with the integration network (ablation) | Top-down and bottom-up branches · MuPoTS-3D | PCK_abs: 46.2 -> 47.4 | Helped |
| replace confidence-weighted linear fusion with the integration network (ablation) | Top-down and bottom-up branches · MuPoTS-3D | PCK_abs: 46.7 -> 47.4 | Helped |
| add pose matching (ablation) | Top-down and bottom-up integration · MuPoTS-3D | PCK_abs: 45.3 -> 47.4 | Helped |
| add reprojection loss alongside the multi-perspective loss and discriminator (ablation) | Semi-supervised training · MuPoTS-3D | AUC_rel: 49.9 -> 50.6 | Helped |
| add the discriminator to reprojection-loss training (ablation) | Semi-supervised training · MuPoTS-3D | AUC_rel: 43.4 -> 49.9 | Helped |
| use multi-perspective loss instead of reprojection loss (ablation) | Semi-supervised training · MuPoTS-3D | AUC_rel: 43.4 -> 32.2 | Hurt |
| use the integrated top-down/bottom-up method | Monocular 3D multi-person pose estimation · JTA | F1 (t=0.4m): 50.82 -> 57.22 | Helped |
| use the integrated top-down/bottom-up method | Monocular 3D multi-person pose estimation · MuPoTS-3D | PCK_abs: 45.7 -> 48.0 | Helped |
| use the method on the occlusion subset rather than the full test set | Our method · 3DPW | PA-MPJPE: 62.9 -> 75.6 | Mixed |
Closest papers by meaning
- Graph and Temporal Convolutional Networks for 3D Multi-person Pose Estimation in Monocular Videos (AAAI 2021 · similarity 0.91)
- Monocular 3D Pose and Shape Estimation of Multiple People in Natural Scenes - The Importance of Multiple Scene Constraints (CVPR 2018 · similarity 0.91)
- Combining Detection and Tracking for Human Pose Estimation in Videos (CVPR 2020 · similarity 0.90)
- Simple Pose: Rethinking and Improving a Bottom-up Approach for Multi-Person Pose Estimation (AAAI 2020 · similarity 0.90)
- CoMotion: Concurrent Multi-person 3D Motion (ICLR 2025 · similarity 0.88)
- SelfPose3d: Self-Supervised Multi-Person Multi-View 3d Pose Estimation (CVPR 2024 · similarity 0.87)
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