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Explaining Classifiers Using Adversarial Perturbations on the Perceptual Ball

CVPR 2021 · Adversarial robustness and security › Certified and empirical robustness · approach: Decision-boundary geometry of robustness · 15 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Add perceptual-loss regularization to adversarial perturbationsImageNet weak localization · ImageNet val, first 2000 imagesbest-threshold errorHelped
Add gradient guidance to perceptual perturbations (ablation)ImageNet weak localization · ImageNet val, first 2000 imagesvalue-threshold error: 0.44 -> 0.41Helped
Add perceptual loss rather than using unregularized perturbations (ablation)Perceptual perturbation explanation · ImageNet val, 5000 imagesdeletion AUC: 0.10 -> 0.07Helped
Add Gaussian blur to the saliency map (ablation)Perceptual perturbation explanation · ImageNet val, 5000 imagesinsertion AUC: 0.54 -> 0.63Helped
Add Gaussian blur to the saliency map (ablation)Perceptual perturbation explanation · ImageNet val, 5000 imagesdeletion AUC: 0.07 -> 0.12Hurt
Add perceptual loss rather than using unregularized perturbations (ablation)VOC pointing game · VOC pointing game, original imagestandard success rate: 81.2 -> 85.1Helped
Add perceptual loss rather than using unregularized perturbations (ablation)VOC pointing game · VOC pointing game, original imagedifficult-subset success rate: 62.9 -> 69.0Helped
Resize input images to 1.5x before computing the pointing-game saliency mapPointing-game methods · VOC pointing gamestandard success rate: 85.1 -> 88.2Helped
Regularize more and higher network layers (ablation)Perceptual perturbations · Weak localization, insertion/deletion, and pointing gameobject localizationHelped
Use only the top layer for perceptual regularization (ablation)Perceptual perturbations · Pointing gamesuccess rateHelped
Restrict blur width to σ ∈ {0,…,25} (ablation)Perceptual perturbations · VOC pointing game, original imagestandard success rate: 0.3%Hurt
Restrict blur width to σ ∈ {0,…,25} (ablation)Perceptual perturbations · VOC pointing game, original image, difficult subsetsuccess rateHelped

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