Research map / Multi-agent systems and games / Games and equilibria
A Few Queries Go a Long Way: Information-Distortion Tradeoffs in Matching
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use λ-TSF, querying each agent's top item and value thresholds | One-sided matching with unrestricted valuations · One-sided matching, unrestricted valuations | distortion: unbounded -> 2 n^{1/(λ+1)} | Helped |
| Use ordinal preferences only, with no value queries | One-sided matching with unit-sum valuations · One-sided matching, unit-sum valuations | distortion: Θ(n^2) | Hurt |
| Use ordinal preferences only, with no value queries | One-sided matching with unrestricted valuations · One-sided matching, unrestricted valuations | distortion: unbounded | Hurt |
| Use k-FMM, querying one boundary value in each of the first k item sets | One-sided matching on k-well-structured instances · k-well-structured one-sided matching | distortion: O(k \cdot n^{1/k}) | Helped |
| Use FPA with at most two adaptive value queries per agent | One-sided matching with unit-sum valuations · One-sided matching, unit-sum valuations | distortion: O(n^{2/3}\sqrt{\log{n}}) | Helped |
| Allow k value queries per agent | Any matching algorithm for unrestricted valuations · One-sided matching, unrestricted valuations | distortion: Ω(\frac{1}{k} \cdot n^{1/k}) | Hurt |
| Allow k value queries per agent under unit-sum normalization | Any matching algorithm for unit-sum valuations · One-sided matching, unit-sum valuations | distortion: Ω(\frac{1}{k} \cdot n^{1/(k+1)}) | Hurt |
| Use (λ,A)-TSF with a ρ-approximation algorithm on simulated values | Ordinal-Max-on-Graphs · Ordinal-Max-on-Graphs | distortion: 3 ρ \, r^{\frac{1}{\lambda+1}} | Helped |
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