atlas

Research map / 3D vision / Face and shape

Extreme 3D Face Reconstruction: Seeing Through Occlusions

CVPR 2018 · 3D vision › Face and shape · approach: Face reflectance and relightable rendering · 197 citations (OpenAlex)

Read the paperCheck your idea against 108,967 papers

AI-extracted summary. Written by AI from the paper's title only (no summary yet). Numbers and claims can be wrong or missing context, so check the paper before you cite or build on it.

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Evaluate foundation shapes on occluded rather than unoccluded facesTran et al. [51] foundation shape · LFWAccuracy: 89.91±0.86 -> 87.86±1.35Hurt
Add occlusions to bump mapsBaseline bump maps · LFWAccuracy: 92.76±1.22 -> 75.96±1.98Hurt
Fill occluded bump-map regions using matching reference detailsBump maps with occlusions · LFWAccuracy: 75.96±1.98 -> 84.06±1.96Helped
Add gradient terms to the bump-map L1 loss (ablation)Bump-map estimation network · Bump-map trainingVisual noise and surface smoothnessHelped

Closest papers by meaning

Writing a paper in this area? scime draft is a free LaTeX editor with AI included, real-time co-authors and a check of your references and venue rules before you submit. It also imports OpenAI Prism projects.

Open scime draft

Get the next scime Dispatch and a monthly field update

Free. We send a confirmation link first; every email has a one-click unsubscribe. Privacy