Research map / 3D vision / Depth and stereo
4D Human Body Correspondences From Panoramic Depth Maps
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use panoramic depth maps instead of regular perspective depth maps (ablation) | Ours correspondence matching · FAUST | correspondence accuracy | Helped |
| Use the modified hourglass architecture instead of the compared CNN architecture (ablation) | Ours correspondence matching · FAUST | correspondence accuracy | Helped |
| Add correspondence refinement using temporal smoothness and geodesic consistency (ablation) | Ours correspondence matching · MIT Jumping and Swing | correspondence error | Helped |
| Use the proposed autoencoder instead of PCA-based compression | Ours mesh compression · Jumping, March2, Swing, Yoga, Boxing, and Dance | KG error | Helped |
| Use the proposed correspondence method instead of the previous learning-based approach | Ours correspondence matching · MIT Jumping and Swing | correspondence error | Helped |
Closest papers by meaning
- Dense Human Body Correspondences Using Convolutional Networks (CVPR 2016 · similarity 0.89)
- Neural Descent for Visual 3D Human Pose and Shape (CVPR 2021 · similarity 0.87)
- 3D Human Mesh Regression With Dense Correspondence (CVPR 2020 · similarity 0.87)
- Textured Neural Avatars (CVPR 2019 · similarity 0.87)
- End-to-End Recovery of Human Shape and Pose (CVPR 2018 · similarity 0.86)
- Self-Supervised 3D Human Mesh Recovery from a Single Image with Uncertainty-Aware Learning (AAAI 2024 · similarity 0.85)
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