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EvoEmpirBench: Dynamic Spatial Reasoning with Agent-ExpVer

AAAI 2026 · Multi-agent systems and games › LLM agents · approach: Agentic benchmarks and orchestration

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Introduces EvoEmpirBench, two dynamic partially observable games (maze navigation and match-2 elimination), and Agent-ExpVer, a three-agent online learning framework that distills verified experiences into prompt-level "truths" without weight updates.

Problem

Existing spatial and reasoning benchmarks are static or globally observable, so they do not test long-horizon reasoning, memory use, and adaptive planning under partial observability and environment dynamics.

Approach

Two interactive games where actions alter the environment, plus a parameter-free loop in which an LLM agent summarizes episode trajectories into subjective experiences, verifies them by replaying levels, and stores improving ones as truths that are merged or pruned and injected into the prompt.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Add Agent-ExpVer (experience + truth memory) to GPT-4.1GPT-4.1 · Maze Navigation (All Levels)Suc.Rate: +5.56 absoluteHelped
Add Agent-ExpVer to Qwen2.5-32B-instructQwen2.5-32B-instruct · Maze Navigation (All Levels)Suc.Rate: +12.22 absoluteHelped
Add Agent-ExpVer to GPT-4.1GPT-4.1 · Match-2 Elimination (All Levels)Suc.Rate: +13.33 absoluteHelped
Add Agent-ExpVer to Gemini-2.5-flash-previewGemini-2.5-flash-preview · Match-2 Elimination (All Levels)Suc.Rate: 0.00No clear effect
Remove TruthWeaver agent (merge/dedupe of truths) from Agent-ExpVer (ablation)GPT-4.1 · Maze Navigation (ablation)Suc.Rate: -4.4 vs full (removal raised success)Mixed
Remove TruthWeaver agent from Agent-ExpVer (ablation)GPT-4.1 · Match-2 Elimination (ablation)Suc.Rate: -4.45 vs fullHurt
Remove TruthWeaver agent from Agent-ExpVer (ablation)Qwen2.5-32B-instruct · Maze Navigation (ablation)Suc.Rate: -3.33 vs fullHurt
Remove TruthWeaver agent from Agent-ExpVer (ablation)Qwen2.5-32B-instruct · Match-2 Elimination (ablation)Suc.Rate: -5.56 vs fullHurt
Give full map visibility (remove local observability) in maze (ablation)GPT-4.1 and Qwen2.5-32B · Maze NavigationSuc.Rate: GPT-4.1 +20.0; Qwen2.5 +15.56Helped
Remove prop tools in Match-2 (ablation)GPT-4.1 and Qwen2.5-32B · Match-2 EliminationSuc.Rate: GPT-4.1 +3.33; Qwen2.5 -1.11Mixed
Remove prop tools in Match-2 (score effect) (ablation)GPT-4.1 and Qwen2.5-32B · Match-2 Elimination scoreA.Score: GPT-4.1 +167.63; Qwen2.5 +208.55Helped
Agent-ExpVer on Claude-3-7-sonnetClaude-3-7-sonnet · Match-2 Elimination (All Levels)Suc.Rate: +6.08 absoluteHelped

Surprising findings

Limitations

Experimental setup

Datasets: EvoEmpirBench maze navigation EvoEmpirBench match-2 elimination

Benchmarks: EvoEmpirBench maze navigation EvoEmpirBench match-2 elimination

Metrics: success rate average score average steps exploration remaining HP remaining/max steps ratio score per step clear per step API efficiency

Baselines: GPT-4 GPT-4.1 Claude-3-7-sonnet Gemini-2.5-flash-preview Grok-3 Deepseek-V3 Qwen2.5-32B-instruct Qwen3-30B-a3b Llama-3.1-70B-instruct

Builds on: Reflexion Agent-Pro AutoManual CLIN Voyager

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