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Scalable Solutions for Decision-Making Systems Using Explainable Policy Representations

AAAI 2025 · Reinforcement learning › MDPs and planning · approach: Average-reward and regularized MDPs · 0 citations (OpenAlex)

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A doctoral thesis proposal summarizing work on scaling MDP and simple stochastic game solvers via explainable decision-tree policies (1-2-3-Go), extensions of optimistic and sound value iteration to SGs, and planned explainable policy representations for SGs.

Problem

Solving Markov Decision Processes and Simple Stochastic Games is hard to scale because state spaces grow exponentially, and existing solvers lack interpretable policies.

Approach

Learn explainable (decision-tree) policies from small MDP instances and generalize them to larger instances by mapping corresponding states and actions; extend optimistic and sound value iteration from MDPs to SGs exploiting model structure, and plan explainable policy representations for SGs.

Key results

Limitations

Experimental setup

Builds on: dtcontrol Optimistic Value Iteration Sound Value Iteration

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