Research map / Multi-agent systems and games / Human-AI and goal-conditioned
Integration of Planning with Recognition for Responsive Interaction Using Classical Planners
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| add assistive Ring agent using recognized goal conditions to plan responses | Red's block-stacking task (MASTER) · Block-words illustrative example | steps to finish remaining goal condition: 8 steps -> 4 steps | Helped |
| add dynamic survival-analysis prior with foresight epsilon to recognition (ablation) | Ramirez-Geffner probabilistic goal recognition · Block-words recognition distribution | probability mass on costly goals | Mixed |
| switch Ring from assistive to independent goal HOWL / WOLF | responsive interaction · Block-words example | ability to interact early | Mixed |
Closest papers by meaning
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