atlas

Research map / Learning theory and algorithms / Submodular and game algorithms

Deception through Half-Truths

AAAI 2020 · Learning theory and algorithms › Submodular and game algorithms · approach: Matching markets and welfare · 8 citations (OpenAlex)

Read the paperCheck your idea against 108,967 papers

AI-extracted summary. Written by AI from the paper's title only (no summary yet). Numbers and claims can be wrong or missing context, so check the paper before you cite or build on it.

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Combine the approximation algorithm with the hill-climbing heuristic by choosing the better maskAdditive DBNM masking · Random general and additive networksutilityHelped
Combine the approximation algorithm with the hill-climbing heuristic by choosing the better maskAdditive DBNM masking · Networks constructed adversarially against the heuristicutilityHelped
Use hill-climbing alone, greedily adding the variable with the largest immediate increase in utilityAdditive DBNM masking · Constructed heuristic counterexampleutility ratio to optimal: εHurt
Restrict transitions to depend linearly on parent valuesDBNM and TDBNM · Linear Bayesian networkscomputational complexityHelped
Restrict transitions to depend additively on the sum of parent valuesDBNM and TDBNM · Monotone additive networksapproximation guarantee: n-approximationMixed

Closest papers by meaning

Writing a paper in this area? scime draft is a free LaTeX editor with AI included, real-time co-authors and a check of your references and venue rules before you submit. It also imports OpenAI Prism projects.

Open scime draft

Get the next scime Dispatch and a monthly field update

Free. We send a confirmation link first; every email has a one-click unsubscribe. Privacy