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Planning from Imagination: Episodic Simulation and Episodic Memory for Vision-and-Language Navigation

AAAI 2025 · Multi-agent systems and games › Human-AI and goal-conditioned · approach: Vision-language navigation agents · 2 citations (OpenAlex)

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Proposes SALI, a VLN agent with a reality-imagination hybrid topological memory in which a recurrent imagination tree generates future depth, semantic, and RGB views that are fused into navigation decisions.

Problem

Vision-and-language navigation agents generalize poorly to unseen environments and lack a persistent memory that integrates imagined future scenes over time.

Approach

A recurrent, tree-structured imagination module (inpaint, SPADE, room-type and waypoint models) generates imagined nodes that are pruned and merged into a topological memory alongside real nodes, with a dynamic fusion factor that weights imagined navigation scores.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use reality + imagination memory instead of reality-only memory (ablation)SALI · R2R Val UnseenSR: 70 -> 82Helped
Use imagination-only memory instead of reality + imagination memory (ablation)SALI · R2R Val UnseenSR: 82 -> 58Hurt
Use reality + imagination memory instead of reality-only memory (ablation)SALI · R2R Val UnseenSPL: 61 -> 70Helped
Expand imagination range from M=0, N̄=0 to M=2, N̄=4 (ablation)SALI · R2R Val UnseenSPL: 61 -> 71Helped
Expand imagination node limit from N̄=4 to N̄=8 at M=2 (ablation)SALI · R2R Val UnseenSPL: 71 -> 68Hurt
Add the room-type model to the no-auxiliary-model variant (ablation)SALI · R2R Val UnseenSPL: 61 -> 64Helped
Add the waypoint model to the no-auxiliary-model variant (ablation)SALI · R2R Val UnseenSPL: 61 -> 66Helped
Add both room-type and waypoint models (ablation)SALI · R2R Val UnseenSPL: 61 -> 71Helped
Use dynamic rather than fixed γt=0.5 weighting (ablation)SALI · R2R Val UnseenSPL: 67 -> 71Helped
Use SALI rather than LilyR2R · Val UnseenSPL: 72 -> 78Helped
Use SALI rather than RecBertR2R · Test UnseenSPL: 57 -> 74Helped
Use SALI rather than BEVBertREVERIE · Val UnseenRGSPL: 24 -> 28Helped

Surprising findings

Limitations

Experimental setup

Datasets: R2R REVERIE Matterport3D Simulator

Benchmarks: R2R REVERIE

Metrics: NE OSR SR SPL RGS RGSPL TL PSNR

Baselines: Seq2Seq RecBert HOP+ DUET BEVBert Lily ScaleVLN

Builds on: LXMERT BEVBert SPADE DUET

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