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Verification of RNN-Based Neural Agent-Environment Systems

AAAI 2019 · Multi-agent systems and games › Human-AI and goal-conditioned · approach: Boundedly rational agent modeling · 46 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
use Input on Demand unrolling instead of Input on Start (ablation)RNSVerify · Pendulum-v0, X^8(theta_f > -pi/10)MILP solve time: 693.2s -> 0.689sHelped
use Input on Demand unrolling instead of Input on Start (ablation)RNSVerify · Pendulum-v0, X^7(theta_f > -pi/70)MILP solve time: 207.8s -> 0.478sHelped
use Input on Demand unrolling instead of Input on Start (ablation)RNSVerify · Pendulum-v0 n=8MILP variables: 11130 -> 4970Helped
use Input on Demand unrolling instead of Input on Start (ablation)RNSVerify · Pendulum-v0 n=8MILP constraints: 13881 -> 6181Helped
use Input on Demand unrolling instead of Input on Start (ablation)RNSVerify · Pendulum-v0, n=1 with small epsMILP solve time: 0.014s vs 0.014sNo clear effect

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