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Multi-View 3D Human Pose Estimation with Weakly Synchronized Images

AAAI 2025 · 3D vision › Human pose estimation · approach: Transformer-based multi-view 3D pose · 4 citations (OpenAlex)

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Introduces multi-view 3D human pose estimation from weakly synchronized images, releases the WeakSyncPose3D dataset (~800k frames), and proposes SyncDiffPose, a diffusion-based denoiser over multi-view 2D poses.

Problem

Multi-view 3D human pose estimation normally requires hardware-synchronized cameras; when views are only weakly synchronized (time offsets within one frame), fast-moving joints get corrupted, and no dataset or method existed for this setting.

Approach

Treat the error from intra-frame synchronization offsets as noise and use a diffusion model with a noise embedding module, conditioned on multi-view 2D poses, to denoise the 3D pose estimate; paired with a new weakly synchronized dataset labeled with OptiTrack mocap.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use SyncDiffPose instead of MvP3D human pose estimation with weakly synchronized inputs · WeakSyncPose3D (ShuffleNet V2 2D poses)MPJPE: 104.70 -> 84.86Helped
Use SyncDiffPose instead of MvP3D human pose estimation with weakly synchronized inputs · WeakSyncPose3D (ground-truth 2D poses)MPJPE: 94.29 -> 70.24Helped
Use SyncDiffPose instead of MvP3D human pose estimation · Human3.6M (synchronized)MPJPE: 32.97 -> 30.85Helped
Use SyncDiffPose instead of Karim et al.3D human pose estimation with frame-shifted views · Human3.6M (0-or-1-frame shift)MPJPE: 90.91 -> 69.17Helped
Add diffusion (ablation)MvP on WeakSyncPose3D · WeakSyncPose3D (ShuffleNet V2 2D poses)MPJPE: 104.70 -> 103.41Helped
Add diffusion (ablation)SyncPose on WeakSyncPose3D · WeakSyncPose3D (ShuffleNet V2 2D poses)MPJPE: 115.98 -> 101.84Helped
Add the NE module to diffusion (ablation)SyncPose on WeakSyncPose3D · WeakSyncPose3D (ShuffleNet V2 2D poses)MPJPE: 101.84 -> 84.86Helped

Surprising findings

Limitations

Experimental setup

Datasets: WeakSyncPose3D Human3.6M

Benchmarks: WeakSyncPose3D Human3.6M

Metrics: MPJPE

Baselines: Denis et al. (Tome et al. 2018) Karim et al. (Iskakov et al. 2019) MvP (Zhang et al. 2021)

Builds on: DDPM MvP ShuffleNet V2

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